![]() ![]() ![]() We will cover creature sketching, inspiration sources, base sculpting, advanced sculpting, and micro detailing. The tutorial will cover these main processes: sketching, modeling, texturing and rendering. Welcome to my ZBrush tutorial, in which I will be covering the process of how I design, sculpt, texture and render a creature bust from A to Z, using the ZBrush, Photoshop and Marmoset Toolbag 2 software. ![]() Concept designer Fabrizio Bortolussi guides us through the creation of his ZBrush creature "Kappa" ![]()
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